![]() As of 1.3PB4a, there are 20 classic & additional IA maps, and over 100 classic & additional MP maps installed. Over 50 additional Instant Action & Multiplayer maps by several mappakers within the BZ2 community, and tweaks to some existing maps to reduce bugs.Strategy-CTF game mode - capture a goal, tug it back to your recycler to win, on 6 classic maps.Bots in DM, and some additional DM gameplay modes.Many more pregame options for IA, DM, Strat & MPI games (feature available to MODs to define custom options pages on a per-map basis).Enhancements to many parts of the game, including AI, craft handling, etc.New graphics options like anisotropic filtering, mip bias, more efficient use of graphics card memory with DXT textures improve the visual appeal of the game.Gamma (brightness) adjustment works on ATI cards. Some graphics tweaks: Maximum ingame resolution can be set much higher than 1280x1024 if your hardware supports it.Support for Ogg Vorbis compressed sounds - similar to mp3 files, but with higher quality.Note: not all sound cards on the market support that many channels if the driver on your system notes a limit under 64, BZ2 will use that instead. Redone audio system that supports far more channels (up to 64) and DirectSound3D for a far more immersive experience.Limited Vista testing has been done you'll probably have to run it as an administrator if it gives you issues. Developed/Tested on Windows 2000/XP, DirectX 8.0-9.0b for much better compatability out of the box. ![]() Mods supporting 1.3 are not included in this download, but are available. Many MODders have been among 1.3 beta testers, and have been working to take advantage of the new features. Much greater MOD (game modification) support, allowing up to 26 total races to be active at once.No stock assets have higher poly counts, but mods may take advantage of that.Ī number of tweaks and enhancements are in v1.3: Max vertex count for models has been upped to 20,000 verts/model old limit was 2730 verts/model.High res shadows are re-enabled, but still just as buggy as it's always been (since Battlezone II v1.0) Satellite view should be far faster, especially on slower machines Performance optimizations to DirectX 9 graphics, most noticeably in the terrain rendering.The major improvements of 1.3 public beta 5.1, compared to the previous release are: Tweaked network code for better performance with lots of players in game.BZ2 now uses the GameSpy QR2 communication protocol, the GameSpy transport SDK, GameSpy NatNeg technology for easier hosting w/o having to open ports in many routers, GameSpy Voice communication for ingame voice communication. The major improvements of 1.3 public beta 6, compared to the previous release are: The 1.3 patch has been in development since September/October 2001, headed by two programmers from the Battlezone II team: Ken Miller, Nathan Mates. Get the Battlezone 2 v1.3 Beta 6 Patch off WP (88mb)
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