Inserting a rendering scheme like AFR with frame metering into the middle of that feedback loop is a bad proposition. If that process takes too long, the user may get vertigo and go all a-chunder. In a similar vein, virtual reality headsets like the Oculus Rift are extremely sensitive to input lag, the delay between when a user's head turns and when a visual response shows up on the headset's display. It's further complicated by variable display refresh schemes like G-Sync and FreeSync that attempt to paint a new frame on the screen as soon as it's ready. But frame pacing is imperfect and, depending on how a game's internal simulation timing works, may lead to perfectly spaced frames that contain out-of-sync visuals. AMD has attempted to fix this problem by pacing the delivery of frames to the display, much as Nvidia has done for years with its frame metering tech. We've chronicled this problem in our initial FCAT article and, most extensively, in our epic Radeon HD 7990 review. The timing of frames processed on different GPUs can go out of sync, causing a phenomenon known as multi-GPU micro-stuttering. Unfortunately, AFR doesn't always do as good a job of improving the user experience as it does of improving-or perhaps inflating- average FPS scores. Both triangle throughput and pixel processing benefit from giving each GPU its own frame. AFR does a nice job of dividing the workload between GPUs so that everything scales well for the benchmarks. This technique is known as alternate-frame rendering (AFR). Frame one goes to GPU one, frame two to GPU two, frame three back to GPU one, and so on. What's more interesting is how AMD and Firaxis have tackled the thorny problem of multi-GPU rendering in Beyond Earth.īoth CrossFire and SLI, the multi-GPU schemes from AMD and Nvidia, handle the vast majority of today's games by divvying up frames between GPUs in interleaved fashion. But average FPS numbers won't tell you about gameplay smoothness or responsiveness. That's all well and good, I suppose (although *ahem* the R9 290X they used has 8GB of RAM). They've even provided a nice bar graph with average FPS showing AMD in the lead, like so: Predictably, AMD and Firaxis report that Mantle lowers the game's CPU overhead, allowing Beyond Earth to play smoother and deliver higher frame rates on many systems. Most notably, Firaxis and AMD have ported the game to work with AMD"s lightweight Mantle graphics API. The folks at AMD have been working with its developer, Firaxis, to optimize the game for Radeon graphics cards. From the menu options, choose “set as wallpaper.” Now decide whether you want to to use your new wallpaper as your home screen background, lock screen or both, and choose the appropriate option.The next installment in Sid Meier's Civilization series, Civilization: Beyond Earth, comes out tomorrow. Click on the image, then look to the upper right corner and click on the menu button (three vertical dots). Then open your gallery/photos app and from there open the “download” folder, where you will see the image you just downloaded. Now you will able to crop or arrange the image to your liking when it looks perfect, tap “set.” The only thing left to do is select whether you want the image to be your lock screen, home screen or both.and enjoy!Īndroid: Choose one of our many exquisite wallpapers and download it by clicking on the yellow “download” button just below the image. Use the “share” button (looks like an arrow curving out of a box) and then select the “use as a wallpaper” button. Next choose “save image” from the options below, go to your Photos and find the image you just downloaded. Then tap on the image and hold for a few seconds. IPhone/iPad: Select a beautiful wallpaper and click the yellow download button below the image. Now go back to your desktop and admire your new wallpaper! ![]() On your computer, find the downloaded image and click on the photo. Then click Apple Menu > System Preferences > Desktop & Screen Saver > Desktop. ![]() Mac: Find a wallpaper you love and click the blue “download” button just below. Find the image on your computer, right-click it and then click “set as desktop background.” Now the only thing left to do is enjoy your new wallpaper! When you click the “download” button, the wallpaper image will be saved, most likely in your “downloads” folder. Just below the image you’ll see a button that says “Download.” You will also see your screen’s resolution, which we have figured out for you.
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